User:SLScool/Sandbox

=Controls= The game is controlled via controls. =Addons=

Big Heads
=Maps=

Final Stand
=Defender= Defenders are defenders.

Defenses
=Attacker= In games, the attacker is the one player who attempts to overwhelm the s and destroy the base core by spawning in enemies.

Mechanics
The attacking player starts with $0 on-hand and an income level of $120. Every 30 seconds, the attacker receives money equal to that income level (e.g., if the attacker has $70 and an income level of $140, then after 30 seconds, the player will have $210). With this money, the attacker can spawn in various enemies, from the Anime Runners who cost a mere $50 to the Swedish YouTubers who cost $10,000 a piece. The enemies can only be spawned in designated areas (usually at the edges of the map), but they immediately run to attack defending players and.

At any given moment, there may be no more than 40 enemies in the world. This currently includes corpses. To spawn in enemies the clicker, the attacker may hold  while clicking, which preserves the type of unit trying to be spawned in on the cursor and thereby keeps the player from having to constantly click back-and-forth between the world and the GUI.

Types of Enemies
There are seven different enemies for the attacker to spawn in. They are the Anime Runner, Kyle, Elite Anime Runner, Karen, Florida Man, Mega Kyle, and Swedish YouTuber. Each has varying stats, and is either melee or ranged.